Wes Sanchez

Here is a link to my game for Mac.

Here is a link to my game for Windows.

4/28/15

Putting the finishing touches on my project but I have a few small bugs to work out.

Screen Shot 2015-04-28 at 12.21.21 AM Screen Shot 2015-04-28 at 12.21.11 AM

4/15/15

Processed all of the scans I made while I was home in CT. Half of them came out okay, not the best quality due to uneven lighting. I also finished editing the video segments that go along with the models.

Screen Shot 2015-04-15 at 12.57.27 AM Screen Shot 2015-04-15 at 12.55.59 AM Screen Shot 2015-04-15 at 12.49.14 AM Screen Shot 2015-04-15 at 12.48.55 AM Screen Shot 2015-04-15 at 12.47.01 AM Screen Shot 2015-04-15 at 12.46.36 AM

 

4/8/15

Trying to create my Unity space. Having a really difficult time creating triggers which will allow the video to pop up from my objects. I’m trying to establish a workflow that I can follow once I have all of the videos edited and objects added. This is my first time using unity so it’s been very challenging for me.

 

 

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3/31/15

 

 

 

Finally finished capturing all of my old HI8 video tapes today and started organizing the footage into the sections that will be linked to objects in my virtual space.

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3/25/15

I plan on creating a virtual space that links objects from my childhood to my old home video footage. I will create a virtual room filled with objects which you can walk around, and when you touch an object a home video will pop up for you to watch. I have a 3d model of myself and have a projector scanned that I will merge with my model.

I’ve been capturing my old HI8 tapes this week and hope to finish the box of them by next weekend.

20150323_153107

Watching the videos has been flooding my brain with old memories. There are a few objects that I’ve seen that I still have at my house, so I plan on scanning those objects when I go home on April 3. I will also scan a room in my house while I’m there, and try to gather any pieces of my past that I can use for my project.

 

3/18/15

Got Some interesting results from the scan we did last week, taking frames of a video. I think it has something to do with blurry photos and a few strange angles. Half of my face came out clean and detailed, but there is also some crazy fragments of my face behind me in a cloud.

Screen Shot 2015-03-17 at 5.59.43 PM Screen Shot 2015-03-17 at 5.57.11 PM

 

 

3/11/15

First High Quality Scan Results:

Alex Zakon’s head, 67 photos of his face

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Lost Privacy

Lost Privacy

 

 

Agisoft PhotoscanAlternative to 123D Catch

I’ve been trying to get high quality models using this software.

Screen Shot 2015-02-18 at 12.37.12 PM

The Software has been very accurate with aligning the photos

Screen Shot 2015-02-18 at 12.43.07 PM

 

 

 

 

Screen Shot 2015-02-18 at 12.43.20 PM

 

It generates a mesh…
Screen Shot 2015-02-18 at 12.43.41 PM

Then you have to build the textures…
Screen Shot 2015-02-18 at 12.44.15 PM

 

 

 

 

 

And then you have your model…
Screen Shot 2015-02-18 at 12.45.04 PM

 

 

It catches small details like these engraved numbers in the skull
Screen Shot 2015-02-18 at 12.45.41 PM

 

This is the catalog number on the jaw of another model
Screen Shot 2015-02-18 at 12.46.04 PM

 

 

When I bring it into Maya, the detail is lost. The polygon count is so low, it’s very triangular and looks worse than my 123D Catch models.
Screen Shot 2015-02-18 at 12.52.03 PM

 

Moving on:

I recently got my camera back from Connecticut so I will be experimenting with my 60D, trying to get more detailed models. I plan on making models using a higher number of photos. I also picked up some lights so I will be experimenting with finding the best way to light my objects. I also found a turntable that I’d like to test out. This way I can turn the object itself instead of walking around it. This way I can use a tripod for the camera, get steadier images, multiple angles (High, medium and low).

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